One token, every number.
OMCADE is the ERC-20 utility token of the Omen stack, on BSC. This page is the economy in figures: the supply and who holds the uncirculated part, how the first 29M enters circulation, what releases OMCADE after that, and what takes it back out. Every number is a platform parameter from the whitepaper or a live total from the platform.
1,000,000,000 OMCADE, fixed.
The maximum supply is hard-capped at one billion tokens. The uncirculated portion is locked in a Safe.global multi-signature wallet and can only leave it through the platform's own emission mechanics, not by discretion.
Platform totals as of 17 Sept 2026; refreshed from the platform every few minutes.
How the first 29M enters circulation.
Five channels, each with its own schedule. Rows marked ~ are approximate in the whitepaper; the 29M cap on initial ecosystem exposure is the firm number.
| Channel | OMCADE | Schedule |
|---|---|---|
| Phase I · Beta | 2,000,000 | Distributed to early participants |
| Phase I · Alpha | ~2,000,000 | Distributed to early participants |
| Phase II · VIP epochs | ~5,000,000 | 500,000 OMCADE per epoch over 10 consecutive epochs |
| Phase III · VIP epochs | ~11,000,000 | 1,000,000 OMCADE per epoch over 11 consecutive epochs |
| Third-party liquidity | 10,000,000 | Seeds external automated market makers via thirdweb infrastructure |
| Phase I–III total | 29,000,000 | Strict cap on initial rolling ecosystem exposure |
21 VIP tiers. 21 epochs. Then the fee loop.
VIP allocations are released per epoch: 500,000 OMCADE for each of Phase II's 10 epochs, 1,000,000 for each of Phase III's 11. Each epoch's pool is split across VIP tiers by points, and points come from purchases, quests and referrals. When the last Phase III epoch closes, fixed emissions stop: from then on 100% of the platform fees collected in each 7-day cycle fund the epoch pool, and nothing else does.
Phase II
10 epochs × 500,000 OMCADE. ~5,000,000 in total.
Phase III
11 epochs × 1,000,000 OMCADE. ~11,000,000 in total.
After Phase III
Weekly pool = 100% of that week's platform fees. No fixed emission remains.
What releases OMCADE after the 29M.
Everything outside the Phase I–III matrix stays in custody until one of three mechanics moves it: Faucet NFTs, referral purchases, or the daily spin.
| Faucet rarity | Fixed allocation | Output multiplier |
|---|---|---|
| Common | 1,000 OMCADE | 1.0× |
| Uncommon | 2,000 OMCADE | 1.2× |
| Rare | 5,000 OMCADE | 1.4× |
| Epic | 15,000 OMCADE | 1.6× |
| Legendary | 50,000 OMCADE | 2.0× |
Faucet NFTs
Capped at about 400 standard assets ever, plus limited VIP promotional Faucets. Each produces OMCADE daily from its fixed allocation and rarity multiplier; holders can add OMCADE on top to raise the output, and withdraw that top-up again (minus the downgrade fee). The base allocation cannot be withdrawn.
Referral purchases
A referral counts when the referred player buys a VIP tier. The referrer's share of that player's daily allocations scales with the referrer's own tier, from 0.5% at Bronze I to 2.5% at Elite, plus 100 VIP points each; the referred player gets 10% off their first tier.
Daily spin
The daily-reward spin is the third and smallest channel: a retention mechanic whose prizes are drawn from the same custody, on the same rules.
What takes OMCADE back.
OMCADE is spent on packs, upgrades, trades and developer usage, and every fee the platform collects is what funds the epoch pool once fixed emission ends.
| Mechanic | OMCADE effect |
|---|---|
| Manager pack | 150 GMT + 100 OMCADE per pack (the GMT part varies by VIP tier); 100 GMT becomes the Manager's starting Power; up to 3 packs per player per day |
| Faucet pack | Paid in OMCADE only; opens into a random-rarity Faucet |
| Upgrades | GMT raises a Manager's Power; OMCADE raises what a Faucet produces |
| Faucet downgrade | 10% of the withdrawn top-up |
| Manager burn | OMCADE for the GMT-backed value plus a 10% bonus; the GMT stays in the platform |
| Marketplace and trades | A transparent OMCADE fee on every sale and peer-to-peer trade |
| Developer Portal | Usage-based OMCADE fees on platform APIs and services |
Where GMT fits.
Manager NFTs run on GMT, not OMCADE: a pack costs 150 GMT plus 100 OMCADE, 100 GMT of it becomes the Manager's Power, and a Common Manager accrues about 0.0429 GMT per day per 100 GMT of Power, batched and transferred weekly. Burning a Manager pays its GMT-backed value in OMCADE plus 10%, keeps the GMT in the platform, and counts toward the threshold that unlocks the next pack sale. Player-facing copy says "one token" because OMCADE is what you spend everywhere; GMT is the Manager mechanic underneath.
Contracts on BSC.
| Contract | Standard | Address |
|---|---|---|
| OMCADE token | ERC-20 | 0x995586c1ef10c3cbaf155a62f62d65310d0d4c1f |
| Manager NFTs | ERC-721 | 0x0e64a5e286c39505134c3622b083a2ba212ee9e0 |
| Faucet NFTs | ERC-721 | 0xe792EaED5D76fd1570885Aa04C82e4949De9287d |
OMCADE is a true utility-first token: the figures on this page are platform parameters and system totals, and what any one player receives depends on their eligibility and activity.
Every mechanic, in full.
The whitepaper carries the complete rules; Omen Arcade is where they run.